Plan your approach to Level 1507
Configuration 1 · Targets, tray management, and time-saving decisions
Your collection plan
Level 1507, Configuration 1 has a 1:40 time limit. Your targets are Dragon Blue × 12; Dragon Pink × 12; Dragon Purple × 12; Fairy Purple × 12; Fairy Pink × 12; Fairy Green × 12. There are 156 objects on the board: 72 targets and 84 non-targets. Targets account for 46% of the starting objects.
Which items to distinguish
Keep these target variants separate: Dragon Blue / Dragon Pink / Dragon Purple; Fairy Purple / Fairy Pink / Fairy Green. A shared shape does not make different variants a matching set. Find three of the same variant before starting that set.
The item names also share color labels in these pairs: Dragon Pink and Crown Pink; Dragon Purple and Fanfare Purple; Dragon Purple and Dwarf Purple. Use the icon's outline as well as its color. These are recognition checks based on item names, rather than a claim that every pair looks equally similar on the board.
Where to focus your opening
You have 6 target types to track. Start with a complete exposed triple, then rescan the surface. Choose the type whose third match you can already identify, instead of opening unfinished sets across Dragon Blue, Dragon Pink, Dragon Purple at the same time.
There are 84 non-target objects alongside the goals. Alternate target collection with deliberate clearing only when visibility requires it. Before touching a blocker, identify its matching partners and check that the tray can accommodate the complete set.
How to use the time limit
The 72 target objects require 24 target triples. Dividing the 100-second limit by those triples gives 4.2 seconds per target triple if all time were spent on targets. This is a planning allowance, not a measured completion time; searching and clearing non-targets also use that same clock.
That leaves a small allowance for each target set. Learn the target icons before starting and make short scans for finishable triples. If a pair is already waiting in the tray, search for its third member before starting an unrelated type. Rapid taps that introduce another unfinished set can undo the time saved.














