WALKTHROUGH

Match Factory Level 1516 Guide

Explore the targets, item quantities, time limit and collection strategy for Match Factory Level 1516.

Know your targets

What do you need to collect?

Time limit
2:00
Target items
30
Board items
156
  • Playing Clay Pink, target item in Match Factory Level 1516
    Target item

    Playing Clay Pink

    × 9
  • Pickup Pink, target item in Match Factory Level 1516
    Target item

    Pickup Pink

    × 9
  • Tambourine Pink, target item in Match Factory Level 1516
    Target item

    Tambourine Pink

    × 12

Board preview

Example layout

Click to enlarge. Item positions may differ in your game.

Level strategy

Plan your approach to Level 1516

Configuration 1 · Targets, tray management, and time-saving decisions

Your collection plan

Level 1516, Configuration 1 has a 2:00 time limit. Your targets are Playing Clay Pink × 9; Pickup Pink × 9; Tambourine Pink × 12. There are 156 objects on the board: 30 targets and 126 non-targets. Targets account for 19% of the starting objects.

Which items to distinguish

The item names also share color labels in these pairs: Playing Clay Pink and Reindeer Pink; Playing Clay Pink and Movie Roll Pink; Pickup Pink and Reindeer Pink. Use the icon's outline as well as its color. These are recognition checks based on item names, rather than a claim that every pair looks equally similar on the board.

Where to focus your opening

You have 3 target types to track. Start with a complete exposed triple, then rescan the surface. Choose the type whose third match you can already identify, instead of opening unfinished sets across Playing Clay Pink, Pickup Pink, Tambourine Pink at the same time.

Non-targets make up 81% of this configuration (126 objects). When targets are obscured, look for finishable non-target triples that reveal them. Keep each removal purposeful: a single non-target occupies tray space without completing a set. The counts indicate a large distraction pool, but do not establish where any object is hidden.

How to use the time limit

The 30 target objects require 10 target triples. Dividing the 120-second limit by those triples gives 12.0 seconds per target triple if all time were spent on targets. This is a planning allowance, not a measured completion time; searching and clearing non-targets also use that same clock.

Use the available planning allowance for deliberate identification. A hurried wrong variant can consume tray space unnecessarily. Complete existing pairs first, then rescan for another full set; the arithmetic alone does not guarantee that the layout is easy.

Other items on the board

Non-target items · Identify what else is on your board

  • Drum Green, non-target item in Match Factory Level 1516
    Non-target item

    Drum Green

    × 21
  • Reindeer Pink, non-target item in Match Factory Level 1516
    Non-target item

    Reindeer Pink

    × 21
  • Movie Roll Pink, non-target item in Match Factory Level 1516
    Non-target item

    Movie Roll Pink

    × 21
  • Microwave Green, non-target item in Match Factory Level 1516
    Non-target item

    Microwave Green

    × 24
  • Clam Red, non-target item in Match Factory Level 1516
    Non-target item

    Clam Red

    × 21
  • Reindeer Red, non-target item in Match Factory Level 1516
    Non-target item

    Reindeer Red

    × 18

Keep going

View all levels

Related Levels

Nearby & Normal

Download Match Factory

Play the official game. We provide the guides, they provide the fun.

Google PlayApp Store

Personalized level help

Need a plan for your exact board?

Share your level and a screenshot or recording. We will review whether we can help and discuss a quote for a written plan or demonstration before any paid work starts.

Request a level review

No payment is taken when you send a request. Completion is not guaranteed.

Player Comments

No comments yet. Be the first to share!