WALKTHROUGH

Match Factory Level 13712 Walkthrough

Detailed steps, unique tips, and video context for Match Factory Level 13712. Source video: Match Factory lvl 13658 #MatchFactory.

Text walkthrough available

Follow the 6-step guide and the pro tips below to clear this level.

Watch level 13658 for similar boards

Walkthrough credit: The Just Game Channel

1Quick Steps

  1. 1.Level 13712 requires a sharp eye and good timing to clear every item on the board.
  2. 2.Plan several moves ahead to avoid getting stuck with unmatchable items.
  3. 3.Focus on the bottom layer items in multi-layer boards to clear space faster.
  4. 4.Save power-ups for the most challenging moments in the level.
  5. 5.Keep at least one empty slot in your collection bar as insurance.
  6. 6.Focus on efficiency - every move counts in challenging levels.

Still stuck?

Try a different opening sequence, focus on tray space, or consider boosters.

!Pro Tips

  • •Plan the entire level as a sequence, not individual moves - think four steps ahead.
  • •Memorize the item layout on your first look; this level punishes guesswork.
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Strategy guide

Complete strategy guide — level 13712

Match Factory Level 13712 is one of those endgame puzzles that looks manageable at first glance but quickly reveals hidden complexity once you start moving pieces. Players who rush through the opening moves without a plan almost always find themselves with a full tray and no clear path forward. This guide breaks down exactly what you need to know to clear it efficiently on your next attempt.

Level 13712 in Context

At Level 13712 the margin for error is thin enough that a single careless pick-up can decide the run. The good news is that the same principles still work — excavation, tray economy, and sequencing — they simply have to be applied without the slack earlier levels provided.

What Makes Level 13712 Distinct

Level 13712 ships with 6 walkthrough steps and 2 pro tips — about 99 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.

Everything below is written for the board as it stands at the start of a run. If the pile settles differently for you, keep the principles and adjust the specifics.

What Level 13712 Tests

  1. Move sequencing on Level 13712 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  2. Bottom-up clearing on Level 13712 — Starting low matters because bottom-heavy piles release their items in waves. Clear the base and the upper layer loses support, which drops new matches into reach without extra clicks.
  3. Special-item handling on Level 13712 — Special items are worth chasing only after the board is readable. Taken early they eat bar space while their partners are still hidden, which is the opposite of what they are for.

How to Start: The Opening Phase

The first 8–10 clicks in Level 13712 largely determine whether you'll win or not. The goal of the opening phase is simple: create visibility. The more items you can see, the better your decision-making.

Start by targeting items on the outer edges and top of the main pile — these are the "unlock" items that expose what's beneath. Don't try to complete matches in the first few moves unless one falls right into your lap. Instead, think of the opening as an "information gathering" phase where your goal is to expose the widest possible selection of items.

After 6–8 clicks you should have a much clearer picture of which item types are densely represented (meaning they're easy to match) versus which types have most of their copies buried deep. Use this information to decide your first committed match sequence.

Tray Management: The Core Skill

The seven-slot tray is the heart of every Match Factory battle, and Level 13712 is no exception. The most common reason players fail this level is a clogged tray — they pick up items from too many different categories before completing any match, until the tray fills with seven mismatched pieces and the run is over.

The rule of thumb: never have more than three different item types in your tray at once. If you already have two red apples, the third click should be on another red apple, not a blue toy. Resist the urge to "collect first, match later." On Level 13712 the board can look deceptively open early on, making it tempting to grab items at random. Don't fall for it.

A practical trick: mentally label each tray slot before you click. Ask yourself "does this click complete a match or get me closer to one?" If the honest answer is no, skip it and find a click that does.

Mid-Game Strategy

The mid-game phase on Level 13712 is when you need to shift from reactive clicking to proactive planning. You've probably got a rough sense of the board layout by now — use that knowledge.

The key mid-game skill is "look-ahead" — instead of clicking the next obvious match, trace 2–3 moves into the future. "If I pick up this yellow star now, what opens up? Can I complete the yellow star match in the next 2 clicks? What does that expose?" Players who think one move at a time in the mid-game almost always find themselves in trouble by the final third of the level.

Also watch for "dead end" item types — items where you can only see 1 copy and there's no way to know where the other two are. Avoid picking these up until you can see all three. Holding a dead-end item in your tray for 8+ moves while hunting for its partners is a classic trap on Level 13712.

Step-by-Step Analysis (6 phases)

  1. This is where the level starts to tighten: "Level 13712 requires a sharp eye and good timing…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  2. The final step is a cleanup instruction: "Plan several moves ahead to avoid getting stuck with…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
  3. The mid-phase step is the pivot of the run: "Focus on the bottom layer items in multi-layer boards…" The lower rows are where the board keeps its tempo. If you let them sit while picking at the top, you spend the mid-game unpicking a pile that should already be gone.
  4. A later step worth reading carefully: "Save power-ups for the most challenging moments in the…" Special items often sit near the surface, which makes them tempting decoys. Clear the ordinary pieces around them first so the payoff actually lands.
  5. The second phase narrows the board: "Keep at least one empty slot in your collection…" Think of the bar as a budget: three slots reserved for the trio you are finishing, the rest as working space. Blow the budget early and the rest of the level is damage control.
  6. The opening step sets the tone: "Focus on efficiency - every move counts in challenging…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.

Booster Strategy

Level 13712 is best approached as a no-booster run first, with boosters treated as a correction for a specific board state rather than an opening move. That framing matters: players who open with a booster on Level 13712 usually spend it before they know which item types are scarce, which is exactly the information the booster is supposed to buy them.

If you do reach for one on Level 13712, sequence it after a completed match rather than mid-trio. Finishing a match first returns slots to the tray, so the reshuffle or pull that follows can actually be acted on instead of admired.

Keep a rough coin budget for Level 13712: one booster per two attempts is a sane ceiling. If you are spending more than that, the fix is a change in approach — usually committing to fewer item types at once — rather than a bigger spend.

Common Mistakes to Avoid

  1. Neglecting to use the Undo button after a clear tray mistake. One Undo used immediately can save an entire run.
  2. Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
  3. Picking up items from too many different categories in the opening moves, filling the tray with unmatched pairs.
  4. Matching single items on empty parts of the board instead of aiming every pick-up at something that is blocking access.

Pro Tips Explained

The 2 pro tips above come from the failure patterns that show up repeatedly on Level 13712. Taken together they point at one theme — move sequencing — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.

Frequently asked questions

Why do I keep failing Match Factory Level 13712?

The most common reason players repeatedly fail Level 13712 is tray mismanagement in the opening moves. If you pick up items from too many categories before completing any match, the seven-slot tray fills with unmatched pieces and the run is effectively over. Replay it with a single rule: never hold more than three different item types at the same time.

Is there a trick to Match Factory Level 13712?

The closest thing to a trick on Level 13712 is using the physics simulation deliberately. When you complete a match involving pieces that sit next to a buried cluster, the simulation rolls those hidden items into view for free. Aiming matches at pieces that support the pile therefore reveals more than aiming at whichever item happens to be nearest your cursor.

How many steps does it take to clear Level 13712?

The walkthrough for Level 13712 is broken into 6 phases, backed by 2 pro tips and roughly 99 words of board-specific guidance. An efficient clear generally lands somewhere in the 20–35 move range depending on how the pile settles, and runs that stretch well past that usually indicate a clogged tray rather than bad luck.

Match Factory Level 13712 rewards patience and planning over speed and luck. Use the walkthrough steps as your framework, apply the tray management principles to every click, and don't hesitate to use the Undo button when you catch a mistake early. With focused play, this level is very much within reach. Good luck on your next attempt!

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