Detailed steps, unique tips, and video context for Match Factory Level 13399. Source video: Match Factory lvl 13559 take 2 #MatchFactory #WinnerWinner.
1Quick Steps
- 1.Complete Level 13399 by carefully matching all items while managing your collection bar space.
- 2.Plan several moves ahead to avoid getting stuck with unmatchable items.
- 3.Clear the edges of the board first to simplify the remaining layout.
- 4.Use the shuffle power-up if you can't find any more visible matches.
- 5.Group similar items visually to speed up your scanning process.
- 6.Avoid tapping too fast - misclicks waste valuable collection bar slots.
Still stuck?
Try a different opening sequence, focus on tray space, or consider boosters.
!Pro Tips
- •Plan the entire level as a sequence, not individual moves - think four steps ahead.
- •If the board feels impossible, it may depend on clearing one specific item first.
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Unlock Strategy→Complete strategy guide — level 13399
Level 13399 in Match Factory demands more than just fast tapping — it demands a clear mental model of item priority and tray discipline. As a endgame stage, it sits in that frustrating range where boosters feel wasteful but brute-forcing it without strategy rarely works either. Let's walk through the optimal approach.
Level 13399 in Context
Reaching Level 13399 is a genuine achievement — most casual players never get here. These endgame levels demand mastery of everything covered in the game's earlier stages, combined with smarter booster usage and a tighter mental model of 3D physics interactions.
What Makes Level 13399 Distinct
Level 13399 ships with 6 walkthrough steps and 2 pro tips — about 99 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.
If you only remember one thing about Level 13399, remember the order of operations. The board is solvable; it is the sequence that players get wrong.
What Level 13399 Tests
- Collection-bar economy on Level 13399 — The collection bar is the real clock on this level — not the move count. Every pick-up that does not move a trio closer to completion is effectively a lost slot, and slots are the resource you are actually managing.
- Move sequencing on Level 13399 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- Rim control on Level 13399 — Outer pieces are the ones you can see but usually should not take first. Use them as a reserve so that when the tray needs a quick completion you already know where the third copy sits.
How to Start: The Opening Phase
Level 13399 has a specific opening sequence that experienced players learn through trial and error. The key insight is that the first wave of visible items is a decoy — the "real" level hides under the surface pile.
In the opening, prioritize any clicks that reveal hidden items over clicks that just pick up already-visible ones. On most Match Factory boards, this means clicking items from the center-bottom of the pile rather than the outer ring, since central items are usually resting on top of others.
Spend your first 5 clicks purely on "excavation" — revealing buried items. Then take stock of what you can see and plan your first complete match. This two-phase opening (excavate, then match) consistently outperforms random clicking or greedy item collection from the start.
Tray Management: The Core Skill
The tray in Match Factory holds seven items, and on Level 13399, eight wrong clicks in a row will end your run. The board design deliberately creates situations where items from 4–5 different types are visible but none have a full trio accessible — this is the trap.
Surviving this trap means maintaining tray "breathing room." Always try to keep 2–3 open slots. If your tray is at 5 items, stop picking up new types and focus entirely on completing existing partial matches. This might mean clicking items that seem less exciting (like completing a boring coin match) instead of going after the animated special items — but completing that boring match keeps you alive.
On Level 13399 specifically, watch for the moment around the mid-game when the center pile shifts. Items that were blocked early become accessible, and the temptation to grab everything at once is strongest right here. Stay disciplined.
Mid-Game Strategy
Around the halfway mark of Level 13399, the board opens up significantly — and this is both an opportunity and a trap. With more items visible, it's tempting to be aggressive and pick up everything. Resist this.
Instead, use the mid-game opening to take stock and plan. Mentally sort the visible items into two categories: "ready to match" (you can see 3+ of the same type) and "not ready" (you can only see 1 or 2). Your priority queue should be clear: finish all "ready to match" items first, then work on exposing the "not ready" items.
On Level 13399 in particular, there's often a cluster of similar items near the bottom of the board that only becomes accessible in the mid-game. Don't be impatient — trying to dig them out before the board naturally reveals them wastes moves and tray space.
Step-by-Step Analysis (6 phases)
- The mid-phase step is the pivot of the run: "Complete Level 13399 by carefully matching all items while…" Think of the bar as a budget: three slots reserved for the trio you are finishing, the rest as working space. Blow the budget early and the rest of the level is damage control.
- This is where the level starts to tighten: "Plan several moves ahead to avoid getting stuck with…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- The opening step sets the tone: "Clear the edges of the board first to simplify…" Outer pieces are the ones you can see but usually should not take first. Use them as a reserve so that when the tray needs a quick completion you already know where the third copy sits.
- This step is easy to misread as optional: "Use the shuffle power-up if you can't find any…" The rule with specials is simple: know where the other copies are before you pick one up. Otherwise the shiny piece becomes the reason your bar fills.
- Step 5 is the one most players skip: "Group similar items visually to speed up your scanning…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
- The second phase narrows the board: "Avoid tapping too fast - misclicks waste valuable collection…" The collection bar is the real clock on this level — not the move count. Every pick-up that does not move a trio closer to completion is effectively a lost slot, and slots are the resource you are actually managing.
Booster Strategy
Treat Level 13399 as a strategy check rather than a resource check. With no rating on record, the level is telling you nothing about how much you should spend — only about how well you are managing the tray.
If the tray is what keeps ending your runs on Level 13399, no booster fixes that. Go back to the walkthrough steps above, replay the opening with the single rule of never holding more than three item types, and you will usually clear it without touching the shop.
If instead the board itself keeps jamming — clusters that leave nothing reachable — that is a legitimate Fan moment on Level 13399. Use it with two or fewer items in the tray, then rebuild from the fresh layout.
Common Mistakes to Avoid
- Giving up before the mid-game reveal. Many Match Factory levels look impossible until the surface pile clears, at which point they become manageable.
- Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
- Picking up items from too many different categories in the opening moves, filling the tray with unmatched pairs.
- Using a Fan booster when the tray is already 5+ items full — the reshuffled board can't be exploited with no tray room.
Pro Tips Explained
The 2 pro tips above come from the failure patterns that show up repeatedly on Level 13399. Taken together they point at one theme — collection-bar economy — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.
Frequently asked questions
What is the best booster to use on Level 13399?
The Fan booster is the most versatile choice for Level 13399. Use it during the mid-game when your tray has two or fewer items and the board layout has turned unfavourable. The Magnet booster is the better secondary option when you are missing the third copy of a type that seems permanently buried. Never fire either one into a nearly full tray — the board changes and you have no room to react.
What's the fastest way to beat Level 13399 without watching a video?
The fastest text-only approach for Level 13399: spend the first eight clicks excavating rather than matching, identify the two or three item types you can see the most of, complete those trios in full before touching anything else, then let the physics settle and reassess. This disciplined loop clears most Match Factory boards without a video guide.
Does the item layout change every time I play Level 13399?
Match Factory uses seeded layouts with minor randomization between attempts. The overall board structure — which item types appear and roughly how many of each — stays the same, but the exact position of buried pieces can shift. That is why a strategy that "almost worked" last time is usually worth retrying rather than abandoning.
Level 13399 is beatable with the right approach. Take your time with the opening moves, keep the tray clean, and trust the step-by-step process. If you're still struggling after a few attempts using this guide, try leaving the level and coming back later — sometimes a fresh perspective is all it takes. Good luck, and remember: the next level is always just one smart run away.
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