Detailed steps, unique tips, and video context for Match Factory Level 9790. Source video: Match Factory lvl 13559 take 2 #MatchFactory #WinnerWinner.
1Quick Steps
- 1.Complete Level 9790 by carefully matching all items while managing your collection bar space.
- 2.Focus on efficiency - every move counts in challenging levels.
- 3.Clear locked or frozen items as soon as possible to expand your options.
- 4.Start by matching items that are blocking access to other pieces below them.
- 5.Be prepared to restart if early moves don't go as planned.
- 6.Map out the entire board mentally before making your first move.
Still stuck?
Try a different opening sequence, focus on tray space, or consider boosters.
!Pro Tips
- •Plan the entire level as a sequence, not individual moves - think four steps ahead.
- •Memorize the item layout on your first look; this level punishes guesswork.
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Unlock Strategy→Complete strategy guide — level 9790
Level 9790 in Match Factory demands more than just fast tapping — it demands a clear mental model of item priority and tray discipline. As a endgame stage, it sits in that frustrating range where boosters feel wasteful but brute-forcing it without strategy rarely works either. Let's walk through the optimal approach.
Level 9790 in Context
Level 9790 is endgame territory. At this point in your Match Factory journey, you've seen every board element the game has to offer — the challenge now is executing known strategies with precision under increasingly difficult constraints.
What Makes Level 9790 Distinct
Level 9790 ships with 6 walkthrough steps and 2 pro tips — about 99 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.
If you only remember one thing about Level 9790, remember the order of operations. The board is solvable; it is the sequence that players get wrong.
What Level 9790 Tests
- Collection-bar economy on Level 9790 — The collection bar is the real clock on this level — not the move count. Every pick-up that does not move a trio closer to completion is effectively a lost slot, and slots are the resource you are actually managing.
- Move sequencing on Level 9790 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- Single-item probes on Level 9790 — Picking off single items is only correct when you can see, or strongly expect, where their partners are. Otherwise you are trading a slot for hope.
How to Start: The Opening Phase
Level 9790 has a specific opening sequence that experienced players learn through trial and error. The key insight is that the first wave of visible items is a decoy — the "real" level hides under the surface pile.
In the opening, prioritize any clicks that reveal hidden items over clicks that just pick up already-visible ones. On most Match Factory boards, this means clicking items from the center-bottom of the pile rather than the outer ring, since central items are usually resting on top of others.
Spend your first 5 clicks purely on "excavation" — revealing buried items. Then take stock of what you can see and plan your first complete match. This two-phase opening (excavate, then match) consistently outperforms random clicking or greedy item collection from the start.
Tray Management: The Core Skill
The tray in Match Factory holds seven items, and on Level 9790, eight wrong clicks in a row will end your run. The board design deliberately creates situations where items from 4–5 different types are visible but none have a full trio accessible — this is the trap.
Surviving this trap means maintaining tray "breathing room." Always try to keep 2–3 open slots. If your tray is at 5 items, stop picking up new types and focus entirely on completing existing partial matches. This might mean clicking items that seem less exciting (like completing a boring coin match) instead of going after the animated special items — but completing that boring match keeps you alive.
On Level 9790 specifically, watch for the moment around the mid-game when the center pile shifts. Items that were blocked early become accessible, and the temptation to grab everything at once is strongest right here. Stay disciplined.
Mid-Game Strategy
Mid-game on Level 9790 is where most runs either solidify or collapse. By now you've cleared the surface layer and can see roughly half the board's items. The question is: what sequence delivers the most efficient path to a cleared board?
Prioritize items that unblock others. On this board type, there are usually 2–3 "keystone" items that are partially visible but mostly covered by neighbors. Completing the match that includes one of these keystones often triggers a cascade — suddenly 3–4 new items are visible that were completely hidden before.
Another mid-game principle: use the physics engine. Match Factory is a 3D physics simulation, so clearing items from one area causes remaining items to shift and roll. If you're trying to uncover a specific buried item, sometimes matching nearby items (even if that match isn't ideal for your tray plan) causes enough movement to expose what you need.
Step-by-Step Analysis (6 phases)
- The mid-phase step is the pivot of the run: "Complete Level 9790 by carefully matching all items while…" Think of the bar as a budget: three slots reserved for the trio you are finishing, the rest as working space. Blow the budget early and the rest of the level is damage control.
- A later step worth reading carefully: "Focus on efficiency - every move counts in challenging…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- The second phase narrows the board: "Clear locked or frozen items as soon as possible…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- This step is easy to misread as optional: "Start by matching items that are blocking access to…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
- This is where the level starts to tighten: "Be prepared to restart if early moves don't go…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- The opening step sets the tone: "Map out the entire board mentally before making your…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
Booster Strategy
There is no rating on file for Level 9790, which usually means the board is winnable with clean play and punishes impatience instead of demanding resources. Treat boosters on Level 9790 as insurance, not as part of the plan.
The one exception worth planning for: a first attempt on Level 9790 that ends with two items of the same type stranded in the tray and no visible third copy. That is the classic Magnet scenario, and recognising it early saves you from repeating the same failed run three times.
Otherwise, spend your attention rather than your coins on Level 9790. Reading the pile before each click costs nothing, and on a board with no recorded rating that discipline is worth more than any single booster.
Common Mistakes to Avoid
- Clicking the most visually prominent items (shiny, animated) instead of the strategically correct items.
- Panicking when the tray fills to 5–6 items and making random clicks hoping to get lucky.
- Starting the run without a mental plan for which item types to prioritize. The first 5 clicks should be intentional, not random.
- Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
Pro Tips Explained
The 2 pro tips above come from the failure patterns that show up repeatedly on Level 9790. Taken together they point at one theme — collection-bar economy — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.
Frequently asked questions
Is Match Factory Level 9790 beatable without boosters?
Yes — Level 9790 sits in the endgame band of the game, and its 6-step walkthrough is designed to be followed without spending coins. The key is tray discipline: never collect from more than two or three item categories at once, and prioritize completing existing partial matches over picking up new items. Follow the step order above rather than improvising, because on this board the sequence matters more than raw speed.
What is the best booster to use on Level 9790?
The Fan booster is the most versatile choice for Level 9790. Use it during the mid-game when your tray has two or fewer items and the board layout has turned unfavourable. The Magnet booster is the better secondary option when you are missing the third copy of a type that seems permanently buried. Never fire either one into a nearly full tray — the board changes and you have no room to react.
Is there a trick to Match Factory Level 9790?
The closest thing to a trick on Level 9790 is using the physics simulation deliberately. When you complete a match involving pieces that sit next to a buried cluster, the simulation rolls those hidden items into view for free. Aiming matches at pieces that support the pile therefore reveals more than aiming at whichever item happens to be nearest your cursor.
Level 9790 is beatable with the right approach. Take your time with the opening moves, keep the tray clean, and trust the step-by-step process. If you're still struggling after a few attempts using this guide, try leaving the level and coming back later — sometimes a fresh perspective is all it takes. Good luck, and remember: the next level is always just one smart run away.
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