WALKTHROUGH

Match Factory Level 6799 Walkthrough

Detailed steps, unique tips, and video context for Match Factory Level 6799. Source video: How to complete 5000 Level Match Factory game 2025.

Text walkthrough available

Follow the 6-step guide and the pro tips below to clear this level.

Watch level 5686 for similar boards

Walkthrough credit: sadam khan tricks men

1Quick Steps

  1. 1.Clear Level 6799 by focusing on stacked items first and saving bar space for tricky matches.
  2. 2.Clear locked or frozen items as soon as possible to expand your options.
  3. 3.Keep at least one empty slot in your collection bar as insurance.
  4. 4.Tackle the hardest-to-reach items first while you still have bar space.
  5. 5.Work systematically from one side of the board to the other to avoid missing matches.
  6. 6.Clear the edges of the board first to simplify the remaining layout.

Still stuck?

Try a different opening sequence, focus on tray space, or consider boosters.

!Pro Tips

  • •Plan the entire level as a sequence, not individual moves - think four steps ahead.
  • •Watch multiple walkthrough videos to compare different strategies before attempting.
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Strategy guide

Complete strategy guide — level 6799

Match Factory Level 6799 represents a classic endgame-tier challenge: plenty of items on the board, but tight tray space and hidden dependencies that punish random clicking. This guide covers the opening strategy, mid-game tray management, and the specific moves players most often get wrong on this level.

Level 6799 in Context

Level 6799 is endgame territory. At this point in your Match Factory journey, you've seen every board element the game has to offer — the challenge now is executing known strategies with precision under increasingly difficult constraints.

What Makes Level 6799 Distinct

Level 6799 ships with 6 walkthrough steps and 2 pro tips — about 104 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.

Everything below is written for the board as it stands at the start of a run. If the pile settles differently for you, keep the principles and adjust the specifics.

What Level 6799 Tests

  1. Move sequencing on Level 6799 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  2. Collection-bar economy on Level 6799 — The collection bar is the real clock on this level — not the move count. Every pick-up that does not move a trio closer to completion is effectively a lost slot, and slots are the resource you are actually managing.
  3. Rim control on Level 6799 — Outer pieces are the ones you can see but usually should not take first. Use them as a reserve so that when the tray needs a quick completion you already know where the third copy sits.

How to Start: The Opening Phase

Level 6799 has a specific opening sequence that experienced players learn through trial and error. The key insight is that the first wave of visible items is a decoy — the "real" level hides under the surface pile.

In the opening, prioritize any clicks that reveal hidden items over clicks that just pick up already-visible ones. On most Match Factory boards, this means clicking items from the center-bottom of the pile rather than the outer ring, since central items are usually resting on top of others.

Spend your first 5 clicks purely on "excavation" — revealing buried items. Then take stock of what you can see and plan your first complete match. This two-phase opening (excavate, then match) consistently outperforms random clicking or greedy item collection from the start.

Tray Management: The Core Skill

The seven-slot tray is the heart of every Match Factory battle, and Level 6799 is no exception. The most common reason players fail this level is a clogged tray — they pick up items from too many different categories before completing any match, until the tray fills with seven mismatched pieces and the run is over.

The rule of thumb: never have more than three different item types in your tray at once. If you already have two red apples, the third click should be on another red apple, not a blue toy. Resist the urge to "collect first, match later." On Level 6799 the board can look deceptively open early on, making it tempting to grab items at random. Don't fall for it.

A practical trick: mentally label each tray slot before you click. Ask yourself "does this click complete a match or get me closer to one?" If the honest answer is no, skip it and find a click that does.

Mid-Game Strategy

Around the halfway mark of Level 6799, the board opens up significantly — and this is both an opportunity and a trap. With more items visible, it's tempting to be aggressive and pick up everything. Resist this.

Instead, use the mid-game opening to take stock and plan. Mentally sort the visible items into two categories: "ready to match" (you can see 3+ of the same type) and "not ready" (you can only see 1 or 2). Your priority queue should be clear: finish all "ready to match" items first, then work on exposing the "not ready" items.

On Level 6799 in particular, there's often a cluster of similar items near the bottom of the board that only becomes accessible in the mid-game. Don't be impatient — trying to dig them out before the board naturally reveals them wastes moves and tray space.

Step-by-Step Analysis (6 phases)

  1. A later step worth reading carefully: "Clear Level 6799 by focusing on stacked items first…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  2. This step is easy to misread as optional: "Clear locked or frozen items as soon as possible…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
  3. The second phase narrows the board: "Keep at least one empty slot in your collection…" Bar discipline beats speed here. Keeping two or three slots free at all times is what turns a losing board into a recoverable one, because it leaves room to react when a buried piece finally appears.
  4. Step 4 is the one most players skip: "Tackle the hardest-to-reach items first while you still have…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
  5. The mid-phase step is the pivot of the run: "Work systematically from one side of the board to…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
  6. The final step is a cleanup instruction: "Clear the edges of the board first to simplify…" The rim of the board is an information resource. Reading it tells you which item types are plentiful, and that read is what should decide your first committed match.

Booster Strategy

Treat Level 6799 as a strategy check rather than a resource check. With no rating on record, the level is telling you nothing about how much you should spend — only about how well you are managing the tray.

If the tray is what keeps ending your runs on Level 6799, no booster fixes that. Go back to the walkthrough steps above, replay the opening with the single rule of never holding more than three item types, and you will usually clear it without touching the shop.

If instead the board itself keeps jamming — clusters that leave nothing reachable — that is a legitimate Fan moment on Level 6799. Use it with two or fewer items in the tray, then rebuild from the fresh layout.

Common Mistakes to Avoid

  1. Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
  2. Matching single items on empty parts of the board instead of aiming every pick-up at something that is blocking access.
  3. Neglecting to use the Undo button after a clear tray mistake. One Undo used immediately can save an entire run.
  4. Picking up items from too many different categories in the opening moves, filling the tray with unmatched pairs.

Pro Tips Explained

The 2 pro tips above come from the failure patterns that show up repeatedly on Level 6799. Taken together they point at one theme — move sequencing — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.

Frequently asked questions

What is the best booster to use on Level 6799?

The Fan booster is the most versatile choice for Level 6799. Use it during the mid-game when your tray has two or fewer items and the board layout has turned unfavourable. The Magnet booster is the better secondary option when you are missing the third copy of a type that seems permanently buried. Never fire either one into a nearly full tray — the board changes and you have no room to react.

How many steps does it take to clear Level 6799?

The walkthrough for Level 6799 is broken into 6 phases, backed by 2 pro tips and roughly 104 words of board-specific guidance. An efficient clear generally lands somewhere in the 20–35 move range depending on how the pile settles, and runs that stretch well past that usually indicate a clogged tray rather than bad luck.

Does the item layout change every time I play Level 6799?

Match Factory uses seeded layouts with minor randomization between attempts. The overall board structure — which item types appear and roughly how many of each — stays the same, but the exact position of buried pieces can shift. That is why a strategy that "almost worked" last time is usually worth retrying rather than abandoning.

Match Factory Level 6799 rewards patience and planning over speed and luck. Use the walkthrough steps as your framework, apply the tray management principles to every click, and don't hesitate to use the Undo button when you catch a mistake early. With focused play, this level is very much within reach. Good luck on your next attempt!

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