WALKTHROUGH

Match Factory Level 5700 Walkthrough

Detailed steps, unique tips, and video context for Match Factory Level 5700. Source video: How to complete 5000 Level Match Factory game 2025.

Text walkthrough available

Follow the 6-step guide and the pro tips below to clear this level.

Watch level 5686 for similar boards

Walkthrough credit: sadam khan tricks men

1Quick Steps

  1. 1.Conquer Level 5700 by scanning the full board and matching items in the most efficient order.
  2. 2.Work systematically from one side of the board to the other to avoid missing matches.
  3. 3.Map out the entire board mentally before making your first move.
  4. 4.Start by matching items that are blocking access to other pieces below them.
  5. 5.Use power-ups strategically when you're stuck or running low on moves.
  6. 6.Save power-ups for the most challenging moments in the level.

Still stuck?

Try a different opening sequence, focus on tray space, or consider boosters.

!Pro Tips

  • •Plan the entire level as a sequence, not individual moves - think four steps ahead.
  • •Use all available boosters in combination for the best chance of clearing.
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Strategy guide

Complete strategy guide — level 5700

Match Factory Level 5700 is one of those endgame puzzles that looks manageable at first glance but quickly reveals hidden complexity once you start moving pieces. Players who rush through the opening moves without a plan almost always find themselves with a full tray and no clear path forward. This guide breaks down exactly what you need to know to clear it efficiently on your next attempt.

Level 5700 in Context

At Level 5700 the margin for error is thin enough that a single careless pick-up can decide the run. The good news is that the same principles still work — excavation, tray economy, and sequencing — they simply have to be applied without the slack earlier levels provided.

What Makes Level 5700 Distinct

Level 5700 ships with 6 walkthrough steps and 2 pro tips — about 103 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.

None of this requires fast reflexes. Level 5700 rewards a player who reads the pile before clicking, and punishes one who treats the board as a race.

What Level 5700 Tests

  1. Move sequencing on Level 5700 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  2. Special-item handling on Level 5700 — Special items are worth chasing only after the board is readable. Taken early they eat bar space while their partners are still hidden, which is the opposite of what they are for.
  3. Single-item probes on Level 5700 — Picking off single items is only correct when you can see, or strongly expect, where their partners are. Otherwise you are trading a slot for hope.

How to Start: The Opening Phase

Level 5700 has a specific opening sequence that experienced players learn through trial and error. The key insight is that the first wave of visible items is a decoy — the "real" level hides under the surface pile.

In the opening, prioritize any clicks that reveal hidden items over clicks that just pick up already-visible ones. On most Match Factory boards, this means clicking items from the center-bottom of the pile rather than the outer ring, since central items are usually resting on top of others.

Spend your first 5 clicks purely on "excavation" — revealing buried items. Then take stock of what you can see and plan your first complete match. This two-phase opening (excavate, then match) consistently outperforms random clicking or greedy item collection from the start.

Tray Management: The Core Skill

Tray discipline is the single most important skill to bring to Level 5700. Unlike earlier stages where you can recover from a cluttered tray by matching your way out, this level's layout means a full tray is almost certainly a failed run.

Here's the key discipline to practice: commit to finishing one item type before picking up another. If you spot a green bottle and pick it up, your next two clicks should be hunting for the other two green bottles — not grabbing a coin or a red sneaker that caught your eye.

Also pay attention to how deeply buried certain items are. On boards like Level 5700, some item types appear mostly near the bottom of the pile. If you pick up one of them early but can't complete the trio for 10+ moves, you've effectively given up a tray slot for a long time. Prioritize item types that you can see at least two of before you start collecting.

Mid-Game Strategy

Mid-game on Level 5700 is where most runs either solidify or collapse. By now you've cleared the surface layer and can see roughly half the board's items. The question is: what sequence delivers the most efficient path to a cleared board?

Prioritize items that unblock others. On this board type, there are usually 2–3 "keystone" items that are partially visible but mostly covered by neighbors. Completing the match that includes one of these keystones often triggers a cascade — suddenly 3–4 new items are visible that were completely hidden before.

Another mid-game principle: use the physics engine. Match Factory is a 3D physics simulation, so clearing items from one area causes remaining items to shift and roll. If you're trying to uncover a specific buried item, sometimes matching nearby items (even if that match isn't ideal for your tray plan) causes enough movement to expose what you need.

Step-by-Step Analysis (6 phases)

  1. The final step is a cleanup instruction: "Conquer Level 5700 by scanning the full board and…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
  2. A later step worth reading carefully: "Work systematically from one side of the board to…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
  3. The opening step sets the tone: "Map out the entire board mentally before making your…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  4. This is where the level starts to tighten: "Start by matching items that are blocking access to…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
  5. Step 5 is the one most players skip: "Use power-ups strategically when you're stuck or running low…" Special items often sit near the surface, which makes them tempting decoys. Clear the ordinary pieces around them first so the payoff actually lands.
  6. The mid-phase step is the pivot of the run: "Save power-ups for the most challenging moments in the…" Special items often sit near the surface, which makes them tempting decoys. Clear the ordinary pieces around them first so the payoff actually lands.

Booster Strategy

Level 5700 is best approached as a no-booster run first, with boosters treated as a correction for a specific board state rather than an opening move. That framing matters: players who open with a booster on Level 5700 usually spend it before they know which item types are scarce, which is exactly the information the booster is supposed to buy them.

If you do reach for one on Level 5700, sequence it after a completed match rather than mid-trio. Finishing a match first returns slots to the tray, so the reshuffle or pull that follows can actually be acted on instead of admired.

Keep a rough coin budget for Level 5700: one booster per two attempts is a sane ceiling. If you are spending more than that, the fix is a change in approach — usually committing to fewer item types at once — rather than a bigger spend.

Common Mistakes to Avoid

  1. Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
  2. Ignoring the center pile in favor of outer-edge items, which are easier to click but often block access to the most important pieces.
  3. Giving up before the mid-game reveal. Many Match Factory levels look impossible until the surface pile clears, at which point they become manageable.
  4. Neglecting to use the Undo button after a clear tray mistake. One Undo used immediately can save an entire run.

Pro Tips Explained

The 2 pro tips above come from the failure patterns that show up repeatedly on Level 5700. Taken together they point at one theme — move sequencing — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.

Frequently asked questions

Is there a trick to Match Factory Level 5700?

The closest thing to a trick on Level 5700 is using the physics simulation deliberately. When you complete a match involving pieces that sit next to a buried cluster, the simulation rolls those hidden items into view for free. Aiming matches at pieces that support the pile therefore reveals more than aiming at whichever item happens to be nearest your cursor.

What's the fastest way to beat Level 5700 without watching a video?

The fastest text-only approach for Level 5700: spend the first eight clicks excavating rather than matching, identify the two or three item types you can see the most of, complete those trios in full before touching anything else, then let the physics settle and reassess. This disciplined loop clears most Match Factory boards without a video guide.

Is Match Factory Level 5700 beatable without boosters?

Yes — Level 5700 sits in the endgame band of the game, and its 6-step walkthrough is designed to be followed without spending coins. The key is tray discipline: never collect from more than two or three item categories at once, and prioritize completing existing partial matches over picking up new items. Follow the step order above rather than improvising, because on this board the sequence matters more than raw speed.

That covers Level 5700 end to end: the opening read, the tray rules that keep the run alive, the phase-by-phase sequence, and when a booster is actually worth the coins. Follow the order rather than improvising and the board stops feeling unfair. On to the next one.

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