WALKTHROUGH

Match Factory Level 1523 Guide

Explore the targets, item quantities, time limit and collection strategy for Match Factory Level 1523. Watch the video and compare its objectives with your configuration.

Know your targets

What do you need to collect?

Time limit
1:45
Target items
45
Board items
189
  • Can Toss Red, target item in Match Factory Level 1523
    Target item

    Can Toss Red

    × 9
  • Ying Yang Pink, target item in Match Factory Level 1523
    Target item

    Ying Yang Pink

    × 6
  • Dragon Orange, target item in Match Factory Level 1523
    Target item

    Dragon Orange

    × 9
  • Biscuit White, target item in Match Factory Level 1523
    Target item

    Biscuit White

    × 12
  • Text O, target item in Match Factory Level 1523
    Target item

    Text O

    × 9

Explore this level

YouTube Video Walkthrough

Compare the video's targets and timer with your selected configuration. Walkthrough by iPlayAllDay.

Level strategy

Plan your approach to Level 1523

Configuration 1 · Targets, tray management, and time-saving decisions

Your collection plan

Level 1523, Configuration 1 has a 1:45 time limit. Your targets are Can Toss Red × 9; Ying Yang Pink × 6; Dragon Orange × 9; Biscuit White × 12; Text O × 9. There are 189 objects on the board: 45 targets and 144 non-targets. Targets account for 24% of the starting objects.

Which items to distinguish

Watch these target/non-target pairs: Can Toss Red is a target; Can Toss Yellow is not. They share a named item family. Compare their real icons before selecting a partly covered object; clearing the non-target version will not advance that target counter.

The item names also share color labels in these pairs: Ying Yang Pink and Delight Pink; Ying Yang Pink and Pot Pink; Dragon Orange and Toucan Orange. Use the icon's outline as well as its color. These are recognition checks based on item names, rather than a claim that every pair looks equally similar on the board.

Where to focus your opening

You have 5 target types to track. Start with a complete exposed triple, then rescan the surface. Choose the type whose third match you can already identify, instead of opening unfinished sets across Can Toss Red, Ying Yang Pink, Dragon Orange at the same time.

Non-targets make up 76% of this configuration (144 objects). When targets are obscured, look for finishable non-target triples that reveal them. Keep each removal purposeful: a single non-target occupies tray space without completing a set. The counts indicate a large distraction pool, but do not establish where any object is hidden.

How to use the time limit

The 45 target objects require 15 target triples. Dividing the 105-second limit by those triples gives 7.0 seconds per target triple if all time were spent on targets. This is a planning allowance, not a measured completion time; searching and clearing non-targets also use that same clock.

Use short scans rather than long searches for a preferred target. Complete visible sets, then narrow the next scan to types already waiting in your tray. As the clock runs down, use the remaining goal counters to decide which shapes still deserve attention.

Other items on the board

Non-target items · Identify what else is on your board

  • Pot White, non-target item in Match Factory Level 1523
    Non-target item

    Pot White

    × 24
  • Can Toss Yellow, non-target item in Match Factory Level 1523
    Non-target item

    Can Toss Yellow

    × 24
  • Toucan Orange, non-target item in Match Factory Level 1523
    Non-target item

    Toucan Orange

    × 21
  • Delight Pink, non-target item in Match Factory Level 1523
    Non-target item

    Delight Pink

    × 27
  • Pot Pink, non-target item in Match Factory Level 1523
    Non-target item

    Pot Pink

    × 24
  • Hamburger, non-target item in Match Factory Level 1523
    Non-target item

    Hamburger

    × 24

Keep going

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