Detailed steps, unique tips, and video context for Match Factory Level 13189. Source video: Match Factory lvl 13559 take 2 #MatchFactory #WinnerWinner.
1Quick Steps
- 1.Level 13189 tests your ability to plan ahead - one wrong tap can block critical matches.
- 2.Match three identical items in the collection bar to clear them and earn points.
- 3.When multiple matches are possible, choose the one that reveals more items.
- 4.Watch the timer and adjust your pace - speed matters in harder levels.
- 5.Clear the edges of the board first to simplify the remaining layout.
- 6.After using a booster, immediately capitalize on the new board state.
Still stuck?
Try a different opening sequence, focus on tray space, or consider boosters.
!Pro Tips
- •Watch multiple walkthrough videos to compare different strategies before attempting.
- •Plan the entire level as a sequence, not individual moves - think four steps ahead.
Running out of time on Swagbucks or Freecash?
Discover the Zero-Spend Speedrun System. Hit Level 5000+ before your deadline without wasting real money or getting stuck on hard levels.
Unlock Strategy→Complete strategy guide — level 13189
Match Factory Level 13189 is one of those endgame puzzles that looks manageable at first glance but quickly reveals hidden complexity once you start moving pieces. Players who rush through the opening moves without a plan almost always find themselves with a full tray and no clear path forward. This guide breaks down exactly what you need to know to clear it efficiently on your next attempt.
Level 13189 in Context
Level 13189 is endgame territory. At this point in your Match Factory journey, you've seen every board element the game has to offer — the challenge now is executing known strategies with precision under increasingly difficult constraints.
What Makes Level 13189 Distinct
Level 13189 ships with 6 walkthrough steps and 2 pro tips — about 103 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.
Everything below is written for the board as it stands at the start of a run. If the pile settles differently for you, keep the principles and adjust the specifics.
What Level 13189 Tests
- Move sequencing on Level 13189 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- Collection-bar economy on Level 13189 — The collection bar is the real clock on this level — not the move count. Every pick-up that does not move a trio closer to completion is effectively a lost slot, and slots are the resource you are actually managing.
- Trio completion on Level 13189 — Grouping into threes is where the score and the board state both move. A completed trio returns slots to you, which is the only way to keep playing a tightening board.
How to Start: The Opening Phase
The first 8–10 clicks in Level 13189 largely determine whether you'll win or not. The goal of the opening phase is simple: create visibility. The more items you can see, the better your decision-making.
Start by targeting items on the outer edges and top of the main pile — these are the "unlock" items that expose what's beneath. Don't try to complete matches in the first few moves unless one falls right into your lap. Instead, think of the opening as an "information gathering" phase where your goal is to expose the widest possible selection of items.
After 6–8 clicks you should have a much clearer picture of which item types are densely represented (meaning they're easy to match) versus which types have most of their copies buried deep. Use this information to decide your first committed match sequence.
Tray Management: The Core Skill
The tray in Match Factory holds seven items, and on Level 13189, eight wrong clicks in a row will end your run. The board design deliberately creates situations where items from 4–5 different types are visible but none have a full trio accessible — this is the trap.
Surviving this trap means maintaining tray "breathing room." Always try to keep 2–3 open slots. If your tray is at 5 items, stop picking up new types and focus entirely on completing existing partial matches. This might mean clicking items that seem less exciting (like completing a boring coin match) instead of going after the animated special items — but completing that boring match keeps you alive.
On Level 13189 specifically, watch for the moment around the mid-game when the center pile shifts. Items that were blocked early become accessible, and the temptation to grab everything at once is strongest right here. Stay disciplined.
Mid-Game Strategy
Around the halfway mark of Level 13189, the board opens up significantly — and this is both an opportunity and a trap. With more items visible, it's tempting to be aggressive and pick up everything. Resist this.
Instead, use the mid-game opening to take stock and plan. Mentally sort the visible items into two categories: "ready to match" (you can see 3+ of the same type) and "not ready" (you can only see 1 or 2). Your priority queue should be clear: finish all "ready to match" items first, then work on exposing the "not ready" items.
On Level 13189 in particular, there's often a cluster of similar items near the bottom of the board that only becomes accessible in the mid-game. Don't be impatient — trying to dig them out before the board naturally reveals them wastes moves and tray space.
Step-by-Step Analysis (6 phases)
- Step 1 is the one most players skip: "Level 13189 tests your ability to plan ahead -…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- This step is easy to misread as optional: "Match three identical items in the collection bar to…" Bar discipline beats speed here. Keeping two or three slots free at all times is what turns a losing board into a recoverable one, because it leaves room to react when a buried piece finally appears.
- This is where the level starts to tighten: "When multiple matches are possible, choose the one that…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- The final step is a cleanup instruction: "Watch the timer and adjust your pace - speed…" Timed stages reward a narrow focus: pick one item type, finish it, then re-scan. Wide scanning burns the seconds you need for the last two matches.
- A later step worth reading carefully: "Clear the edges of the board first to simplify…" Outer pieces are the ones you can see but usually should not take first. Use them as a reserve so that when the tray needs a quick completion you already know where the third copy sits.
- The mid-phase step is the pivot of the run: "After using a booster, immediately capitalize on the new…" Save the booster decision for the moment your bar is nearly empty. Any reshuffle or pull is worth far more when you have slots free to act on the result.
Booster Strategy
This level's record doesn't carry an official difficulty rating, so treat the booster question as a judgement call rather than a rule. The honest guidance: attempt Level 13189 without boosters first, and only spend coins once you can name the specific thing that keeps beating you.
If the failure on Level 13189 is a jammed board — items clustered so that nothing useful is reachable — the Fan is the right tool, ideally with two or fewer items in the tray so you can actually use the new layout. If the failure is one stubborn item type whose third copy you can never find, the Magnet is cheaper than another full attempt on Level 13189.
Undo deserves more credit than it gets on a board like Level 13189. A single Undo after a bar-clogging mistake costs less than replaying the level, and it teaches you where the mistake happened better than a fresh run does.
One rule that applies to every attempt at Level 13189: never launch a booster into a full tray. The board changes but you cannot react to it, which turns a resource into a wasted click.
Common Mistakes to Avoid
- Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
- Refusing to use boosters at all because of coin conservation — sometimes one well-timed Fan booster saves three future attempts.
- Giving up before the mid-game reveal. Many Match Factory levels look impossible until the surface pile clears, at which point they become manageable.
- Panicking when the tray fills to 5–6 items and making random clicks hoping to get lucky.
Pro Tips Explained
The 2 pro tips above come from the failure patterns that show up repeatedly on Level 13189. Taken together they point at one theme — move sequencing — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.
Frequently asked questions
How many steps does it take to clear Level 13189?
The walkthrough for Level 13189 is broken into 6 phases, backed by 2 pro tips and roughly 103 words of board-specific guidance. An efficient clear generally lands somewhere in the 20–35 move range depending on how the pile settles, and runs that stretch well past that usually indicate a clogged tray rather than bad luck.
Is Match Factory Level 13189 beatable without boosters?
Yes — Level 13189 sits in the endgame band of the game, and its 6-step walkthrough is designed to be followed without spending coins. The key is tray discipline: never collect from more than two or three item categories at once, and prioritize completing existing partial matches over picking up new items. Follow the step order above rather than improvising, because on this board the sequence matters more than raw speed.
What is the best booster to use on Level 13189?
The Fan booster is the most versatile choice for Level 13189. Use it during the mid-game when your tray has two or fewer items and the board layout has turned unfavourable. The Magnet booster is the better secondary option when you are missing the third copy of a type that seems permanently buried. Never fire either one into a nearly full tray — the board changes and you have no room to react.
Don't get discouraged if Level 13189 takes a few attempts — even with the optimal strategy, some board randomization means not every run comes together. The key is learning something from each failed attempt: did the tray fill up too early? Did you miss the mid-game item cascade? Use each run as data, refine your approach, and the clear will come.
Keep going
Related Levels
Nearby & NormalDownload Match Factory
Play the official game. We provide the guides, they provide the fun.
Player Comments
No comments yet. Be the first to share!
