Detailed steps, unique tips, and video context for Match Factory Level 13017. Source video: Match Factory lvl 13559 take 2 #MatchFactory #WinnerWinner.
1Quick Steps
- 1.In Level 13017, plan your moves wisely to match all items before running out of bar space.
- 2.Prioritize clearing items that appear most frequently on the board.
- 3.Plan several moves ahead to avoid getting stuck with unmatchable items.
- 4.Work systematically from one side of the board to the other to avoid missing matches.
- 5.Use the shuffle power-up if you can't find any more visible matches.
- 6.Watch for chain reactions when items fall after clearing stacks.
Still stuck?
Try a different opening sequence, focus on tray space, or consider boosters.
!Pro Tips
- •If the board feels impossible, it may depend on clearing one specific item first.
- •Memorize the item layout on your first look; this level punishes guesswork.
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Unlock Strategy→Complete strategy guide — level 13017
Stuck on Match Factory Level 13017? You're not alone. This endgame level trips up even experienced players because it requires a specific sequencing discipline that isn't obvious from the layout. Whether you've attempted it once or a dozen times, the strategy below will help you understand why your previous runs failed — and what to do differently.
Level 13017 in Context
Level 13017 is endgame territory. At this point in your Match Factory journey, you've seen every board element the game has to offer — the challenge now is executing known strategies with precision under increasingly difficult constraints.
What Makes Level 13017 Distinct
Level 13017 ships with 6 walkthrough steps and 2 pro tips — about 101 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.
None of this requires fast reflexes. Level 13017 rewards a player who reads the pile before clicking, and punishes one who treats the board as a race.
What Level 13017 Tests
- Move sequencing on Level 13017 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- Rim control on Level 13017 — Outer pieces are the ones you can see but usually should not take first. Use them as a reserve so that when the tray needs a quick completion you already know where the third copy sits.
- Special-item handling on Level 13017 — Special items are worth chasing only after the board is readable. Taken early they eat bar space while their partners are still hidden, which is the opposite of what they are for.
How to Start: The Opening Phase
The first 8–10 clicks in Level 13017 largely determine whether you'll win or not. The goal of the opening phase is simple: create visibility. The more items you can see, the better your decision-making.
Start by targeting items on the outer edges and top of the main pile — these are the "unlock" items that expose what's beneath. Don't try to complete matches in the first few moves unless one falls right into your lap. Instead, think of the opening as an "information gathering" phase where your goal is to expose the widest possible selection of items.
After 6–8 clicks you should have a much clearer picture of which item types are densely represented (meaning they're easy to match) versus which types have most of their copies buried deep. Use this information to decide your first committed match sequence.
Tray Management: The Core Skill
Tray discipline is the single most important skill to bring to Level 13017. Unlike earlier stages where you can recover from a cluttered tray by matching your way out, this level's layout means a full tray is almost certainly a failed run.
Here's the key discipline to practice: commit to finishing one item type before picking up another. If you spot a green bottle and pick it up, your next two clicks should be hunting for the other two green bottles — not grabbing a coin or a red sneaker that caught your eye.
Also pay attention to how deeply buried certain items are. On boards like Level 13017, some item types appear mostly near the bottom of the pile. If you pick up one of them early but can't complete the trio for 10+ moves, you've effectively given up a tray slot for a long time. Prioritize item types that you can see at least two of before you start collecting.
Mid-Game Strategy
Around the halfway mark of Level 13017, the board opens up significantly — and this is both an opportunity and a trap. With more items visible, it's tempting to be aggressive and pick up everything. Resist this.
Instead, use the mid-game opening to take stock and plan. Mentally sort the visible items into two categories: "ready to match" (you can see 3+ of the same type) and "not ready" (you can only see 1 or 2). Your priority queue should be clear: finish all "ready to match" items first, then work on exposing the "not ready" items.
On Level 13017 in particular, there's often a cluster of similar items near the bottom of the board that only becomes accessible in the mid-game. Don't be impatient — trying to dig them out before the board naturally reveals them wastes moves and tray space.
Step-by-Step Analysis (6 phases)
- This is where the level starts to tighten: "In Level 13017, plan your moves wisely to match…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- The mid-phase step is the pivot of the run: "Prioritize clearing items that appear most frequently on the…" The rim of the board is an information resource. Reading it tells you which item types are plentiful, and that read is what should decide your first committed match.
- This step is easy to misread as optional: "Plan several moves ahead to avoid getting stuck with…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
- Step 4 is the one most players skip: "Work systematically from one side of the board to…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- The opening step sets the tone: "Use the shuffle power-up if you can't find any…" Special items are worth chasing only after the board is readable. Taken early they eat bar space while their partners are still hidden, which is the opposite of what they are for.
- A later step worth reading carefully: "Watch for chain reactions when items fall after clearing…" Outer pieces are the ones you can see but usually should not take first. Use them as a reserve so that when the tray needs a quick completion you already know where the third copy sits.
Booster Strategy
Without a stored difficulty rating for Level 13017, plan the run around what you can observe: how many item types are visible, how deeply the pile is layered, and how quickly your tray fills. Those three readings tell you more about booster need on Level 13017 than any label would.
Practical order of operations for Level 13017: play it clean first, note the exact moment the run goes wrong, then pick the booster that addresses that moment. Blocked access early is a Fan problem. A missing third copy late is a Magnet problem. A single bad click that snowballed is an Undo problem.
Do not stack boosters on one attempt at Level 13017 unless you are close to finishing an event or Swagbucks objective where the coins pay for themselves. On a normal run, one well-timed booster beats three desperate ones, and the coins you save cover several future attempts.
Common Mistakes to Avoid
- Giving up before the mid-game reveal. Many Match Factory levels look impossible until the surface pile clears, at which point they become manageable.
- Picking up items from too many different categories in the opening moves, filling the tray with unmatched pairs.
- Starting the run without a mental plan for which item types to prioritize. The first 5 clicks should be intentional, not random.
- Ignoring the center pile in favor of outer-edge items, which are easier to click but often block access to the most important pieces.
Pro Tips Explained
The 2 pro tips above come from the failure patterns that show up repeatedly on Level 13017. Taken together they point at one theme — move sequencing — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.
Frequently asked questions
Is Match Factory Level 13017 beatable without boosters?
Yes — Level 13017 sits in the endgame band of the game, and its 6-step walkthrough is designed to be followed without spending coins. The key is tray discipline: never collect from more than two or three item categories at once, and prioritize completing existing partial matches over picking up new items. Follow the step order above rather than improvising, because on this board the sequence matters more than raw speed.
Why do I keep failing Match Factory Level 13017?
The most common reason players repeatedly fail Level 13017 is tray mismanagement in the opening moves. If you pick up items from too many categories before completing any match, the seven-slot tray fills with unmatched pieces and the run is effectively over. Replay it with a single rule: never hold more than three different item types at the same time.
What's the fastest way to beat Level 13017 without watching a video?
The fastest text-only approach for Level 13017: spend the first eight clicks excavating rather than matching, identify the two or three item types you can see the most of, complete those trios in full before touching anything else, then let the physics settle and reassess. This disciplined loop clears most Match Factory boards without a video guide.
That covers Level 13017 end to end: the opening read, the tray rules that keep the run alive, the phase-by-phase sequence, and when a booster is actually worth the coins. Follow the order rather than improvising and the board stops feeling unfair. On to the next one.
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