Detailed steps, unique tips, and video context for Match Factory Level 12939. Source video: Match Factory lvl 13559 take 2 #MatchFactory #WinnerWinner.
1Quick Steps
- 1.Conquer Level 12939 by scanning the full board and matching items in the most efficient order.
- 2.Use the shuffle power-up if you can't find any more visible matches.
- 3.When multiple matches are possible, choose the one that reveals more items.
- 4.Tackle the hardest-to-reach items first while you still have bar space.
- 5.If a stack has many layers, work through it before moving to other areas.
- 6.Memorize item positions before they get covered by falling pieces.
Still stuck?
Try a different opening sequence, focus on tray space, or consider boosters.
!Pro Tips
- •Master levels are designed to push even veteran players - persistence is key.
- •Plan the entire level as a sequence, not individual moves - think four steps ahead.
Running out of time on Swagbucks or Freecash?
Discover the Zero-Spend Speedrun System. Hit Level 5000+ before your deadline without wasting real money or getting stuck on hard levels.
Unlock Strategy→Complete strategy guide — level 12939
Match Factory Level 12939 represents a classic endgame-tier challenge: plenty of items on the board, but tight tray space and hidden dependencies that punish random clicking. This guide covers the opening strategy, mid-game tray management, and the specific moves players most often get wrong on this level.
Level 12939 in Context
Level 12939 is endgame territory. At this point in your Match Factory journey, you've seen every board element the game has to offer — the challenge now is executing known strategies with precision under increasingly difficult constraints.
What Makes Level 12939 Distinct
Level 12939 ships with 6 walkthrough steps and 2 pro tips — about 103 words of board-specific guidance. Reading those first is worth more than any general advice, because they describe this exact pile rather than Match Factory in general.
Everything below is written for the board as it stands at the start of a run. If the pile settles differently for you, keep the principles and adjust the specifics.
What Level 12939 Tests
- Move sequencing on Level 12939 — This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- Special-item handling on Level 12939 — Special items are worth chasing only after the board is readable. Taken early they eat bar space while their partners are still hidden, which is the opposite of what they are for.
- Layered burial on Level 12939 — Buried items are the level's pacing mechanism: the board deliberately hides part of each item type so you cannot finish a trio without doing excavation work first.
How to Start: The Opening Phase
The first 8–10 clicks in Level 12939 largely determine whether you'll win or not. The goal of the opening phase is simple: create visibility. The more items you can see, the better your decision-making.
Start by targeting items on the outer edges and top of the main pile — these are the "unlock" items that expose what's beneath. Don't try to complete matches in the first few moves unless one falls right into your lap. Instead, think of the opening as an "information gathering" phase where your goal is to expose the widest possible selection of items.
After 6–8 clicks you should have a much clearer picture of which item types are densely represented (meaning they're easy to match) versus which types have most of their copies buried deep. Use this information to decide your first committed match sequence.
Tray Management: The Core Skill
The tray in Match Factory holds seven items, and on Level 12939, eight wrong clicks in a row will end your run. The board design deliberately creates situations where items from 4–5 different types are visible but none have a full trio accessible — this is the trap.
Surviving this trap means maintaining tray "breathing room." Always try to keep 2–3 open slots. If your tray is at 5 items, stop picking up new types and focus entirely on completing existing partial matches. This might mean clicking items that seem less exciting (like completing a boring coin match) instead of going after the animated special items — but completing that boring match keeps you alive.
On Level 12939 specifically, watch for the moment around the mid-game when the center pile shifts. Items that were blocked early become accessible, and the temptation to grab everything at once is strongest right here. Stay disciplined.
Mid-Game Strategy
The mid-game phase on Level 12939 is when you need to shift from reactive clicking to proactive planning. You've probably got a rough sense of the board layout by now — use that knowledge.
The key mid-game skill is "look-ahead" — instead of clicking the next obvious match, trace 2–3 moves into the future. "If I pick up this yellow star now, what opens up? Can I complete the yellow star match in the next 2 clicks? What does that expose?" Players who think one move at a time in the mid-game almost always find themselves in trouble by the final third of the level.
Also watch for "dead end" item types — items where you can only see 1 copy and there's no way to know where the other two are. Avoid picking these up until you can see all three. Holding a dead-end item in your tray for 8+ moves while hunting for its partners is a classic trap on Level 12939.
Step-by-Step Analysis (6 phases)
- This step is easy to misread as optional: "Conquer Level 12939 by scanning the full board and…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- The second phase narrows the board: "Use the shuffle power-up if you can't find any…" Special items are worth chasing only after the board is readable. Taken early they eat bar space while their partners are still hidden, which is the opposite of what they are for.
- This is where the level starts to tighten: "When multiple matches are possible, choose the one that…" Planning clicks in advance is not slow play — on a board with this much hidden information it is the only way to avoid spending slots on items you cannot finish.
- The final step is a cleanup instruction: "Tackle the hardest-to-reach items first while you still have…" Prioritising is the whole skill here: rank the visible item types by how close they are to a trio, then work that list top-down instead of clicking whatever catches your eye.
- The mid-phase step is the pivot of the run: "If a stack has many layers, work through it…" This step is about sequencing, and sequencing is what separates a two-attempt clear from a ten-attempt clear on a board like this.
- The opening step sets the tone: "Memorize item positions before they get covered by falling…" Buried items are the level's pacing mechanism: the board deliberately hides part of each item type so you cannot finish a trio without doing excavation work first.
Booster Strategy
This level's record doesn't carry an official difficulty rating, so treat the booster question as a judgement call rather than a rule. The honest guidance: attempt Level 12939 without boosters first, and only spend coins once you can name the specific thing that keeps beating you.
If the failure on Level 12939 is a jammed board — items clustered so that nothing useful is reachable — the Fan is the right tool, ideally with two or fewer items in the tray so you can actually use the new layout. If the failure is one stubborn item type whose third copy you can never find, the Magnet is cheaper than another full attempt on Level 12939.
Undo deserves more credit than it gets on a board like Level 12939. A single Undo after a bar-clogging mistake costs less than replaying the level, and it teaches you where the mistake happened better than a fresh run does.
One rule that applies to every attempt at Level 12939: never launch a booster into a full tray. The board changes but you cannot react to it, which turns a resource into a wasted click.
Common Mistakes to Avoid
- Picking up a "dead end" item — one where you can only see 1 copy — and holding it for 8+ moves while hunting for the other two.
- Starting the run without a mental plan for which item types to prioritize. The first 5 clicks should be intentional, not random.
- Matching single items on empty parts of the board instead of aiming every pick-up at something that is blocking access.
- Panicking when the tray fills to 5–6 items and making random clicks hoping to get lucky.
Pro Tips Explained
The 2 pro tips above come from the failure patterns that show up repeatedly on Level 12939. Taken together they point at one theme — move sequencing — which is the skill this particular board is really testing. Read them as a checklist before your next attempt rather than as background reading.
Frequently asked questions
Is there a trick to Match Factory Level 12939?
The closest thing to a trick on Level 12939 is using the physics simulation deliberately. When you complete a match involving pieces that sit next to a buried cluster, the simulation rolls those hidden items into view for free. Aiming matches at pieces that support the pile therefore reveals more than aiming at whichever item happens to be nearest your cursor.
Is Match Factory Level 12939 beatable without boosters?
Yes — Level 12939 sits in the endgame band of the game, and its 6-step walkthrough is designed to be followed without spending coins. The key is tray discipline: never collect from more than two or three item categories at once, and prioritize completing existing partial matches over picking up new items. Follow the step order above rather than improvising, because on this board the sequence matters more than raw speed.
What should I focus on first in Level 12939?
Start with visibility, not matches. Level 12939 hides part of its item distribution under the surface layer, so your first job is to expose enough of the board to know which types are plentiful. Once you can see two copies of a type, that type becomes a safe commitment; until then, treat every pick-up as a slot you may not get back.
That covers Level 12939 end to end: the opening read, the tray rules that keep the run alive, the phase-by-phase sequence, and when a booster is actually worth the coins. Follow the order rather than improvising and the board stops feeling unfair. On to the next one.
Keep going
Related Levels
Nearby & NormalDownload Match Factory
Play the official game. We provide the guides, they provide the fun.
Player Comments
No comments yet. Be the first to share!
